This approach has many benefits, for one, the mod is minimally invasive, since its a Forge mod instead of a completely new server, you can easily enable or disable it as needed. For those unfamiliar, BukkitForge (previously known as Bukkit4Vanilla, but renamed to avoid confusion with Spout's BukkitBridge and Vanilla projects) is an implementation of the Bukkit API on top of Forge, as a core mod - that is, it uses Forge hooks where possible to implement the API, though it does have to add a couple of its own events using byte code transformations (hence it is a core mod, as opposed to a regular mod). I've been following this project for a while and it is shaping up well, it does look to be a promising solution to the Bukkit/Forge dichotomy. If you would like more information on FTB then check out our Wiki to see all the current modpacks, and discussions from the community, as well as helpful links!Ĭlick here to get to the Wiki! Tools
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